Troops

Attack Fleets

Break down of some of the more common attacking fleets

troopsrallycombat

Getting your troop composition right is the difference between winning rallies and losing your army.

The Three Attack Fleets

  • Timed Attack — A timed attack is a coordinated attack with members in your alliance
  • Solo Attack — Solo attack is just your city attacking another city
  • Marksmen — ranged, high attack, fragile

The Counter Triangle

Infantry > Marksmen
Marksmen > Lancers
Lancers  > Infantry

Knowing what your enemy uses lets you bring a counter-heavy composition.

For a mixed/unknown enemy:

Type Percentage
Infantry 40%
Lancers 30%
Marksmen 30%

For a known infantry-heavy enemy, increase Lancers to 50%.

Defence Composition

When defending your base, Infantry-heavy compositions work best because:

  • They absorb the most damage
  • Protect your Marksmen who deal damage from behind
  • Reduce hospital overflow

A solid defence lineup: 50% Infantry / 30% Marksmen / 20% Lancers

Higher Tiers Always Win

Troop tier matters more than quantity at high levels. 100k T8 troops will generally beat 300k T5 troops. Always push for the highest tier you can train efficiently before going wide.

Wounded vs Dead

Troops become wounded (recoverable) only if your hospital capacity covers them. Overflow capacity means dead troops — lost permanently. Keep your hospital large and always have doctors queued.